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  3. AI-Native Product Engineering

AI-Native Product Engineering

The most complete engineering program for the AI era, built to reflect exactly what the market demands from engineers today.

WHAT IS INCLUDED?

Part 1 (5 months): AI-Assisted Product Creation
Part 2 (5 months): AI-Native Product Engineering
Part 3 (2 months): Hands-On Project Development
Part 1 (5 months): AI-Assisted Product Creation
Part 2 (5 months): AI-Native Product Engineering
Part 3 (2 months): Hands-On Project Development

Course details

5-12 months
4-5 days a week, 2-3 hours each lesson
September 2026
69.000 AMD / month

From prompt to production

Timeline

Phase 2. Foundation

A flyover of computer science, cost-and-complexity intuition, fluency across C, Python and JavaScript, and how systems and networks actually connect — the base everything else stands on.

Phase 4. Product Thinking & Design

Building the right thing. Strategy and the problem space, the product lifecycle, UX and prototyping, system design and architecture, and how modern AI-empowered engineering teams actually operate.

Phase 6. Hands-On Project Development

The capstone. You take one real product from a blank page to a live, monitored, portfolio-ready build — validating the problem, designing the architecture, implementing backend and frontend, hardening it, shipping it to production, and finally defending your engineering under questioning.

Phase 1. Computer & AI Literacy

What software is, how computers and hardware run it, how to set up and drive a real developer's environment, and how modern AI actually works — ending in your first hands-on agentic development.

Phase 3. Agentic Dev in Action

Where it becomes real. Plan products the way agents can build them, generate full applications across web, mobile, and desktop, run a deep QA discipline, then ship — backend, security, deployment, and continuous iteration.

Phase 5. Professional Software Engineering in Depth

The deep engineering that makes you complete. The machine underneath, computer-science foundations, concurrency, software and AI-application architecture, system communication, and a deep data layer for AI — everything a serious product engineer never outgrows.

Graduation

The graduation ceremony and demonstration of a complete product created by students.

Phase 1. Computer & AI Literacy

What software is, how computers and hardware run it, how to set up and drive a real developer's environment, and how modern AI actually works — ending in your first hands-on agentic development.

Phase 2. Foundation

A flyover of computer science, cost-and-complexity intuition, fluency across C, Python and JavaScript, and how systems and networks actually connect — the base everything else stands on.

Phase 3. Agentic Dev in Action

Where it becomes real. Plan products the way agents can build them, generate full applications across web, mobile, and desktop, run a deep QA discipline, then ship — backend, security, deployment, and continuous iteration.

Phase 4. Product Thinking & Design

Building the right thing. Strategy and the problem space, the product lifecycle, UX and prototyping, system design and architecture, and how modern AI-empowered engineering teams actually operate.

Phase 5. Professional Software Engineering in Depth

The deep engineering that makes you complete. The machine underneath, computer-science foundations, concurrency, software and AI-application architecture, system communication, and a deep data layer for AI — everything a serious product engineer never outgrows.

Phase 6. Hands-On Project Development

The capstone. You take one real product from a blank page to a live, monitored, portfolio-ready build — validating the problem, designing the architecture, implementing backend and frontend, hardening it, shipping it to production, and finally defending your engineering under questioning.

Graduation

The graduation ceremony and demonstration of a complete product created by students.

Course Structure

The course consists of 3 parts, with a total duration of 12 months

  • You can choose to participate only in the first part (5 months)
  • You can continue on to the second part (an additional 5 months, for a total of 10 months)
  • You can continue all the way to the final, third part (an additional 2 months, bringing the total to 12 months)

What will be taught in the first part (5 months)?

  • From computer and AI literacy to shipping real products. Learn coding foundations, web development, backend, and deployment — building full-stack applications across all platforms alongside AI agents.

What will be taught in the second part (another 5 months)?

  • Covers the machine underneath, computer science foundations, concurrency, software architecture, networking, and the data layer. You become an engineer who truly understands the systems they build.

What will be taught in the final part (2 months)?

  • You pick a real problem and build a complete product from inception to production. You design, deploy, and defend it under technical interrogation—earning a hiring-ready portfolio.

Certificate for Part 1

  • Agentic Developer Certificate

Certificate for Part 2

  • AI-Native Software Engineer Certificate

Certificate for the Final Part

  • AI-Native Product Engineering Practice Certificate

The first four phases make up the first part of the course.

  • Phase 1. Computer & AI Literacy
  • Phase 2. Foundation
  • Phase 3. Agentic Development in Action
  • Phase 4. Product Thinking & Design

The 5th phase is taught entirely within the second part of the course.

  • Phase 5. Professional Software Engineering in Depth

The final part is dedicated to Phase 6: hands-on, full-scale practice.

  • Phase 6. Hands-On Project Development

Module 1. Computing Fundamentals (10 lessons)

  • Lesson 1.1. Welcome and The Academy Culture
  • Lesson 1.2. What is Software and How It Works
  • Lesson 1.3. How Computers and Hardware Work
  • Lesson 1.4. Operating Systems and Linux
  • Lesson 1.5. Operating Systems and Linux, contd
  • Lesson 1.6. User Interaction and Application Lifecycles
  • Lesson 1.7. User Interaction and Application Lifecycles, contd
  • Lesson 1.8. Files, Formats, and Data Structure
  • Lesson 1.9. Research and Googling
  • Lesson 1.10. Making Presentations

Module 2. The Developer's Environment (8 lessons)

  • Lesson 2.1. Tools, Software, and Services
  • Lesson 2.2. Terminal and Shell Scripting Basics
  • Lesson 2.3. Terminal and Shell Scripting Basics, contd
  • Lesson 2.4. Development Tools & IDEs
  • Lesson 2.5. Development Tools & IDEs, contd
  • Lesson 2.6. Version Control (Git)
  • Lesson 2.7. Version Control (Git), contd
  • Lesson 2.8. Executing Custom Programs

Module 3. AI Literacy & The Current Landscape (4 lessons)

  • Lesson 3.1. AI Agents Introduction & Literacy
  • Lesson 3.2. The Map of AI & How LLMs Work
  • Lesson 3.3. Exploring All LLMs & Providers
  • Lesson 3.4. Using AI in Learning

Module 4. Agentic Development Foundation (4 lessons)

  • Lesson 4.1. Essentials of Effective Prompting
  • Lesson 4.2. English as the New Programming Language
  • Lesson 4.3. Generating & Reviewing Code
  • Lesson 4.4. Using Claude Code (and AI CLI Tools)

Module 1. Coding Fundamentals (14 lessons)

  • Lesson 1.1. The Map of CS
  • Lesson 1.2. Key Concepts for Engineers
  • Lesson 1.3. Cost & Complexity Basics
  • Lesson 1.4. The Zoo of Programming Languages
  • Lesson 1.5. Language Basics — Variables & Conditionals
  • Lesson 1.6. Practice — Variables & Conditionals
  • Lesson 1.7. Language Basics — Loops
  • Lesson 1.8. Practice — Loops
  • Lesson 1.9. Language Basics — Functions
  • Lesson 1.10. Practice — Functions
  • Lesson 1.11. Aggregates — Arrays, Lists, Objects & Structs
  • Lesson 1.12. Abstraction Mechanisms
  • Lesson 1.13. All in One Practice
  • Lesson 1.14. Program Structure

Module 2. Systems & Networks (5 lessons)

  • Lesson 2.1. Software Product Components
  • Lesson 2.2. Network Fundamentals
  • Lesson 2.3. Network Fundamentals, contd.
  • Lesson 2.4. HTTP & APIs
  • Lesson 2.5. HTTP & APIs, contd.

Module 1. Product Planning (5 lessons)

  • Lesson 1.1. Planning Mode & The Vibe Engineer
  • Lesson 1.2. Defining PRDs
  • Lesson 1.3. Planning Complex Products
  • Lesson 1.4. Planning Complex Products, contd.
  • Lesson 1.5. Basics of Design

Module 2. Web Fundamentals & Multi-Platform Generation (16 lessons)

  • Lesson 2.1. Basics of Web & Frontend Platforms
  • Lesson 2.2. Dissecting HTML, CSS, and JS
  • Lesson 2.3. Website Components All in One
  • Lesson 2.4. Frameworks & The Zoo of Tools
  • Lesson 2.5. Using React — Components & JSX
  • Lesson 2.6. Using React — State & Props
  • Lesson 2.7. Using React — Hooks & Effects
  • Lesson 2.8. Using React — Composition & Patterns
  • Lesson 2.9. Desktop App Generation
  • Lesson 2.10. Desktop App Generation, contd.
  • Lesson 2.11. Mobile App Generation — Platform Fundamentals
  • Lesson 2.12. Mobile Platform Generation — React Native Components
  • Lesson 2.13. Mobile Platform Generation, contd.
  • Lesson 2.14. Generating Projects — Simple
  • Lesson 2.15. Generating Projects — Complex
  • Lesson 2.16. Generating Projects — Common Mistakes

Module 3. Execution & Quality Assurance (8 lessons)

  • Lesson 3.1. Running Generated Projects
  • Lesson 3.2. Bugs & The Testing Mindset
  • Lesson 3.3. Bugs & The Testing Mindset, contd.
  • Lesson 3.4. Test Types
  • Lesson 3.5. Test Types, contd.
  • Lesson 3.6. Test Automation Frameworks
  • Lesson 3.7. AI in QA
  • Lesson 3.8. QA Tool Landscape

Module 4. Shipping (8 lessons)

  • Lesson 4.1. Backend Service Layer Generation
  • Lesson 4.2. Backend Service Layer Generation, contd.
  • Lesson 4.3. Backend Service Layer Generation, contd.
  • Lesson 4.4. Web Security Basics
  • Lesson 4.5. Deploying Products
  • Lesson 4.6. Deploying Products, contd.
  • Lesson 4.7. Continuous Iteration
  • Lesson 4.8. Creating the Complex Product

Module 1. Strategy & The Problem Space (4 lessons)

  • Lesson 1.1. Everything Starts With a Problem
  • Lesson 1.2. Business Literacy
  • Lesson 1.3. How Products are Made & Components
  • Lesson 1.4. Exploring Exit Roles

Module 2. The Product Lifecycle (3 lessons)

  • Lesson 2.1. Product Creation Lifecycle
  • Lesson 2.2. Requirements Analysis & Tech Spec Writing
  • Lesson 2.3. Estimation & Prioritization

Module 3. UX & Prototyping (4 lessons)

  • Lesson 3.1. Prototyping
  • Lesson 3.2. UI/UX Design
  • Lesson 3.3. Exploring Design Styles
  • Lesson 3.4. UX Patterns and Practices

Module 4. Architecture & Systems (5 lessons)

  • Lesson 4.1. SW Engineering Fundamentals
  • Lesson 4.2. System Design & Architecting SW — monoliths vs. microservices
  • Lesson 4.3. System Design & Architecting SW — data modeling and API gateways
  • Lesson 4.4. System Design & Architecting SW — scalability
  • Lesson 4.5. Making Infallible Products

Module 5. Engineering Teams & Operations (4 lessons)

  • Lesson 5.3. Incident Response
  • Lesson 5.1. Software Teams Then vs. Now
  • Lesson 5.4. AI Product QA Integration
  • Lesson 5.2. Code Review

Module 1. The Machine Underneath (8 lessons)

  • Lesson 1.1. Platforms
  • Lesson 1.2. The Program Execution Cycle
  • Lesson 1.3. Assembly & Bare Metal
  • Lesson 1.4. Assembly & Bare Metal, contd.
  • Lesson 1.5. Programs from the OS Perspective
  • Lesson 1.6. OS Scheduling & Resource Management
  • Lesson 1.7. Components & Internals of Programs
  • Lesson 1.8. Memory Management Basics

Module 2. Computer Science Foundations (22 lessons)

  • Lesson 2.1. Computational Complexity (in depth)
  • Lesson 2.2. Arrays & Dynamic Arrays
  • Lesson 2.3. Linked Structures
  • Lesson 2.4. Stacks, Queues & Ring Buffers
  • Lesson 2.5. Hashing & Hash Maps
  • Lesson 2.6. Binary Trees & BSTs
  • Lesson 2.7. Balanced Trees
  • Lesson 2.8. Heaps & Priority Queues
  • Lesson 2.9. Tries & Prefix Structures
  • Lesson 2.10. Graphs — Representations
  • Lesson 2.11. Graph Traversal
  • Lesson 2.12. Graph Algorithms
  • Lesson 2.13. Sorting — Comparison Sorts
  • Lesson 2.14. Sorting — Non-Comparison & Stdlib
  • Lesson 2.15. Searching
  • Lesson 2.16. Divide & Conquer
  • Lesson 2.17. Greedy & Backtracking
  • Lesson 2.18. Dynamic Programming — Foundations
  • Lesson 2.19. Dynamic Programming — State Design
  • Lesson 2.20. Memory Model & Pointers
  • Lesson 2.21. Data Representation — Integers & Encoding
  • Lesson 2.22. Data Representation — Floats & Their Traps

Module 3. Concurrency & Execution (7 lessons)

  • Lesson 3.1. Processes & Threads
  • Lesson 3.2. Synchronization Primitives
  • Lesson 3.3. Atomics & Memory Ordering
  • Lesson 3.4. Async & Event Loops
  • Lesson 3.5. Threads vs. Processes vs. Async
  • Lesson 3.6. Concurrency Pitfalls
  • Lesson 3.7. Debugging Concurrency

Module 4. Software Engineering & Product Architecture (14 lessons)

  • Lesson 4.1. Clean Code & Abstraction
  • Lesson 4.2. SOLID & Design Principles
  • Lesson 4.3. Design Patterns That Matter
  • Lesson 4.4. Refactoring & Code Smells
  • Lesson 4.5. Testing Strategy
  • Lesson 4.6. Application Architecture & Layering
  • Lesson 4.7. Domain-Driven Design
  • Lesson 4.8. Monoliths, Services & Boundaries
  • Lesson 4.9. Error Handling, Logging & Resilience
  • Lesson 4.10. AI Application Architecture
  • Lesson 4.11. Agent & Orchestration Patterns
  • Lesson 4.12. Prompt & Context Engineering
  • Lesson 4.13. Evaluation & Guardrails for AI Products
  • Lesson 4.14. The Human-in-the-Loop Product Loop

Module 5. System Communication (13 lessons)

  • Lesson 5.1. REST & API Design
  • Lesson 5.2. REST & API Design, contd.
  • Lesson 5.3. API Reliability Patterns
  • Lesson 5.4. Serialization & Data Formats
  • Lesson 5.5. Serialization — Wire Versioning & Schema Evolution
  • Lesson 5.6. Protocol Design
  • Lesson 5.7. WebSockets & Server-Sent Events
  • Lesson 5.8. gRPC & RPC Systems
  • Lesson 5.9. The HTTP Evolution
  • Lesson 5.10. HTTP Semantics
  • Lesson 5.11. TLS & Secure Transport
  • Lesson 5.12. TCP/IP & Transport Internals
  • Lesson 5.13. Packet-Level Debugging

Module 6. The Data Layer (26 lessons)

  • Lesson 6.1. Domain Modeling & Entity Design
  • Lesson 6.2. Normalization Theory
  • Lesson 6.3. Denormalization & Schema Patterns
  • Lesson 6.4. Schema Evolution & Migrations
  • Lesson 6.5. SQL Foundations at Depth
  • Lesson 6.6. SQL — Joins in Depth
  • Lesson 6.7. Aggregation & Grouping
  • Lesson 6.8. Window Functions
  • Lesson 6.9. CTEs, Subqueries & Set Operations
  • Lesson 6.10. Storage & Execution Internals
  • Lesson 6.11. Reading EXPLAIN / ANALYZE
  • Lesson 6.12. Indexing Strategies
  • Lesson 6.13. Indexing in Practice
  • Lesson 6.14. Query Optimization
  • Lesson 6.15. Transactions & Isolation
  • Lesson 6.16. PostgreSQL Deep Dive
  • Lesson 6.17. NoSQL & Specialized Stores
  • Lesson 6.18. Lakes, Lakehouses & File Formats
  • Lesson 6.19. Pandas at Depth
  • Lesson 6.20. Pandas — Memory Model & Pitfalls
  • Lesson 6.21. Polars & the Columnar Model
  • Lesson 6.22. Data Validation & EDA
  • Lesson 6.23. Batch vs. Streaming Architectures
  • Lesson 6.24. Vector Databases & Embeddings
  • Lesson 6.25. RAG Data Layers
  • Lesson 6.26. Data Quality & Governance for ML

Engineering practice, complete product creation

  • Architecture Design — choose the stack, define layers and service boundaries, and record why (ADR).
  • Scope & PRD — define the MVP boundary, user stories, and non-goals; write the PRD.
  • Problem Selection & Validation — choose a real problem, validate with light user/market research, write the problem statement.
  • Domain & Data Modeling — model entities, relationships, and cardinality; produce the ER diagram and logical schema.
  • Project Setup & Repository — initialize the repo, tooling, linting, and branching strategy.
  • Data Layer Implementation — build the schema, migrations, and seed data.
  • Backend Foundation — scaffold the service, config, and environment handling.
  • Core API & Business Logic — implement the primary endpoints and domain logic.
  • Authentication & Authorization — add real auth, sessions/tokens, and access control.
  • API Contracts & Reliability — finalize error contracts, validation, idempotency, and rate limiting.
  • Frontend Foundation — build the app shell, routing, state management, and design system.
  • Core UI & Integration — build the primary screens, wire them to the API, handle loading/empty/error states.
  • The Complete Feature Set — finish the remaining MVP features.
  • Testing — Core Coverage — unit and integration tests for the critical paths.
  • Testing — End-to-End — automate the key user journeys.
  • Security Review — OWASP basics, injection/auth/exposure fixes, dependency and secrets audit.
  • Performance & Cost Pass — profile the bottleneck, tune the worst queries, add caching; address AI latency/cost if relevant.
  • Error Handling & Resilience — handle failure cases, add graceful degradation, make it observable.
  • Code Quality & Refactor — refactor under test, kill smells, make it reviewable by a stranger.
  • Deployment Pipeline — CI/CD: tests as gates, build, automated deploy.
  • Production Deployment — take it live on real infrastructure with a domain.
  • Monitoring & Observability — logging, basic metrics, and alerting.
  • Production Hardening & Iteration — fix what production reveals, ship a safe update through the pipeline.
  • Documentation & Portfolio Packaging — README, architecture overview, decision rationale, hiring-ready project page.
  • Demo Day & Technical Defense — present the product, then defend the engineering under questioning.

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